Die Suche ergab 16 Treffer
- 01.07.2023, 22:14
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
Ahahah, very hilarious. This happens because the game keeps in memory an index to know where the assets are stored on disk. To make it simple, when you edit the game, you change the values of those indices when you pack the files back to the disc. with a save state from a different version it's like...
- 24.05.2023, 10:14
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
thank you Krishty, this is a brilliant investigation!
Since the polygons are ok, the only thing I can blame is the emulator settings, it was on hi-res with perspective correction. That might alter collision detection 🤔
Since the polygons are ok, the only thing I can blame is the emulator settings, it was on hi-res with perspective correction. That might alter collision detection 🤔
- 22.05.2023, 16:36
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
The bug should be around here
I checked the area but I couldn't hit that specific spot.
This issue happened twice, so I don't think it's just some cosmic ray hitting the memory and flipping the bits kind-of-thing :D
I checked the area but I couldn't hit that specific spot.
This issue happened twice, so I don't think it's just some cosmic ray hitting the memory and flipping the bits kind-of-thing :D
- 19.05.2023, 10:19
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
The AC3 translation by Infrid and the rest of the Word Load Team will be available soon. English, Italian, and Castilian Spanish will launch on the same day: IPMxf52fWmw Kudos for this fantastic work! thank you <3 If some native German speaker wants to translate the game, I am open for collaboratio...
- 24.08.2022, 16:03
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
Thank you for the article, it was really a nice read, I always enjoy technical writings like yours. With the article in mind I tried to get down the rabbit hole and find the function that decompress those exe, you can find it in SLUS_009.72 at address 0x801642c0. This guy starts as soon as you see t...
- 24.01.2022, 13:20
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
to avoid any confusion here the file list and the hashes, nothing to worry about since you correctly extracted the files. To be fair we didn't publish anything online: we found the disc, checked the files got excited and carry on :D I removed the wiki because was more a liability to maintain than an...
- 24.01.2022, 12:29
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
Orientalcomputer_1 found the disc on archive.org in the past and we didn't need to deal with any of those disc errors, you can simply mount the image on linux and copy-paste the content. Anyway, I checked the hashes and they match with what you extracted, good job. I noticed you removed an empty dir...
- 27.03.2018, 11:01
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
thanks, I think I'll take a look to the BPB for a while and then check out ACE.SPB, they have the same structure more or less. Maybe in few years we could write a game editor :D
- 27.03.2018, 00:37
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
so much progress since my last visit, your work is astonishing. I am still working on translating the game, make it better, did you bump into subtitles timing by chance? We know how to edit the text, but we cannot control yet how long a line of text is show. I think there is some file containing the...
- 19.08.2017, 10:02
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
Here we are, I finished the compressor and it's available at https://github.com/Infrid/ac3es-tools You need at least python 3.6 and can compress ulz v0 and v2, it analyse the files too and tells what parameter use for recompress the original files. You can get information form iso and BPB files too,...
- 05.08.2017, 09:30
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
Thanks so much, I'll take a look to your files!
When I have some spare time I'll finish the compressor and post some results :)
When I have some spare time I'll finish the compressor and post some results :)
- 04.08.2017, 18:35
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
wow, so many discovers, glad you found the way how models works and how they are stored in the game! I have a good news, I made an Ulz compressor for ace combat 3, I'll release it soon and I am starting to look to other tools for creating a suite capable of editing the game without break anything. K...
- 23.01.2017, 15:45
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
thanks! In the original implementation, the function Uncompress_v0 is running until flags == 0 and doesn't check the final size at all, this brings to the bug that I fixed in my code. Here a list of file extracted with the bugfix . ├── [ 4096] BPB/ │ ├── [ 4096] 0005/ │ │ └── [ 4096] ulz_data/...
- 10.01.2017, 22:51
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
Hello, I wrote a new ulz decompressor, the dashman's code has a bug on ulz v0 flag reading. I did some checks and for the Japanese version, the first cd contains 2256 ulz files (from ACE.BPB), dashman's decompressor works on 2014 files while mine has no problem at all, all 2256 files decompressed. M...
- 09.11.2016, 14:51
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
thanks so much, everybody has real file commitments, I don't want to pressure anyone :D Sorry for this late reply but I wanted to tidy up the wiki in the spare time, I have cloned some repositories and now I am editing a download section for retrieve the tools. The wiki anyway is here: http://ac3es....
- 04.11.2016, 22:51
- Forum: Vorstellungsbereich
- Thema: [Projekt] Extracting Ace Combat
- Antworten: 204
- Zugriffe: 142895
Re: [Projekt] Extracting Ace Combat
Hello, thanks for allow me to join your community. I came across to this page thanks to my friend, we are trying to translate this game in Italian too from the English script (thanks team nemo). I read (sort of) this page thanks to google translator, alas I don't speak German, so I cannot really und...